I am sitting at 99-100% threat level. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. Defensive pacts dissolve quickly, and they’re only annoying over 50%, which I don’t get too often. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. It also disables achievements I think so if you don't mind that, feel free to turn it off and blob like your life depends on it. ago. For many of the more established powers, it would be unthinkable for them to expand so fast without some massive administrative effort to consolidate. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. First save your game without compressing the file. His succession law is. It is one of the biggest hurdle to quick expansion and you can turn it off. Prep your retinues around the land then declare war. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. But there is one thing that I don't think is mentioned very often, which is. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. Wiki. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Defensive Pacts: On. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So is it more fun to play with pacts on so larger. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Secondly, defensive pacts were added in 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. CK3 has more content without DLC's. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. tolgapacaci • Bastard • 2 yr. CannedBison. Basically, Warmongering is amazing, but comes at the cost of religious unity. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. This is of course an entirely unreasonable formation chosen solely for density, I. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. #1. So is it more fun to play with pacts on so larger. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). . I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Jump to latest Follow Reply. Now I'm wondering if they would make the game more fun. Basically you have to declare any and all wars before you unpause with your new ruler. If the subject of the pact attacks one of the members, others will join the war like allies. Rebellion leaders don’t join defensive pacts. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. He has two sons. Holding prisoners. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. (Often without the player able to find anyone to partner with. Not that getting defensive pacts are anything worth striving for. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. EDIT: Assuming the army was formed into one massive perfectly square phalanx where each soldier got . They now only join the pact if they felt genuinely threatened by you. 411K subscribers in the CrusaderKings community. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. So if you do attack someone, you deal with less enemies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Per page: 15 30 50. CK2: Defensive Pacts. If it is off, your first major battle lost is your last. ago Castilla Off. Your threat level is determined by a %. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . The gamey thing of declaring war right before a new ruler can join a defensive pact is one way to circumvent it, but other than that it is a matter of taking on the whole world. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. DEFENSIVE_PACT_SIZE_RATIO = 1. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. I just forgot about them and never turned them back on. Turn down diplomatic interaction range to make character finder not as stupid op if you still want to use character finder. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. You'd have to marry off your child as well as park. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. Forums. Was watching a play through series and the guy was playing with them off. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. Threat level is not added until you actually win a war. 5. Posted by u/Zecronas - 3 votes and 4 commentsThis is the first time I decided to actually try and finish a ME campaign, and it turns into a fucking CK2 defensive pact. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. •. Nov 9, 2018. Started a 2. Put the edited game into your save games. If the subject of the pact attacks one of the members, others will join the war like allies. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. So is it more fun to play with pacts on so larger. Displaying data at 5 minute intervals. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I believe the CK2 defensive pacts were based on your size meaning that even taking a single county would already bring half the world into one I’d you had a large empire. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts: The was harder, and more challenging when you had to deal to half of the world against you just because. Game Rules change mid-game? I'm playing a CK2+ game as the Seljuk Dynasty right now. 4. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). And yet. ago. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. Here is an example. So is it more fun to play with pacts on so larger. For example, two things that were. ago. If the subject of the pact attacks one of the members, others will join the war like allies. I have a question about CK2. Defensive pacts can be. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). It does not try to give the fastest way to get SPQR, otherwise we wouldn't be using Defensive Pacts at all. My tiny Irish county can call upon the great French army. com Ive never even considered turning them off. I would say CN forming is on par with Defensive Pacts. . Defensive pacts can be. Expand user menu Open settings menu Open settings menuI've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. If the subject of the pact attacks one of the members, others will join the war like allies. You can extract your save with any utility that can unpack zip files. 5. Off, as with shattered retreat. Thassar Sep 13, 2017 @ 1:10pm. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. The leader of a league is the one that invites people in. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). By right clicking on any rulers’ portrait, you can access the option to form a pact. then simply use the create_alliance effect/command with that saved scope as the target. Late game especially when your vassals (if they are allowed) keep expanding you will never really get rid of the threat. Yes CK3 is queit easy game (it's don't even have hardmode unlike Hoi4 or Stellaris), for the sake of "wider audience", without doubt. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. That was attempted in CK2's defensive pacts which were really bad. . You can also hear me die. I don't care particularly for the implementation, but turning them Off makes it too easy for players. ck2 was already really easy, it was just convoluted for new players. And becoming the Suzerain of the Papacy is great - it's really. The best compromise should be to disallow defensive pacts from firing for certain wars. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So is it more fun to play with pacts on so larger. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. ago. yes, its working as intended. If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. In EU4 aggressive expansion is a different value that each nation has with you, unlike in CK2, where your threat is yours. Hey everyone i've been playing a game of crusader kings 2 and it's gotten to the point where in game it's become a chore. For me, the time it takes for a defensive pact to tick down serves as that historical barrier. Defensive pacts can be. Hope that helps. These defensive pacts need a serious rework. Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). Press J to jump to the feed. Defensive pacts can be. Granting independence to vassals lowers your threat. By winning the war, the Defensive pact disbands for a 1-2 days, and in that time you could declare against the byzantines. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). When The World Stopped Making Sense. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war. They're all optional features you can toggle with the Game Rules. Crusader Kings II > General Discussions > Topic Details. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. You can also hear me die. If the subject of the pact attacks one of the members, others will join the war like allies. His succession law is gavelkind. 1 Chinese Invasions 2. I am not sure turning off defensive pacts is a minor feature in CK2. I have disabled the defensive pacts, as they just decay to slow for me in CK2+. Defensive pacts can be. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. P. . Put the edited game into your save games. don't know which specific type of event troops the. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. ago. Aggressive AI means vassals will expand your realm of their own accord. I am kinda at a standstill. •. stawpdahates • 4 yr. Forum list Trending. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Mar 15, 2022 @ 4:25pm. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Support. If the subject of the pact attacks one of the members, others will join the war like allies. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. Method One: Wait it Out. Business, Economics, and Finance. 2 game in 1204 as the Sultan of Rum to get used to the new council mechanics. . The problem is that empires don't lose land, and bounce back if their neighbors get even the slightest bit complacent. So is it more fun to play with pacts on so larger. ) At that point, wars are just tedious and you can tell that there's no-one on the map who can stop you. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The option will be greyed out unless you have a valid reason to petition for diplomacy. Business, Economics, and Finance. Supernatural Events: On. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. The fact that West African pagans are joining a war to help defend the Pope is just. Disabling defensive pacts does not disable achievements. 5 to +2. . Same as before it was added, having to gain casus bellis before you can attack somebody. But all Coalitions do is stop the powerful attacker from winning offensive wars - a job they don't even do very well. Let's say there is a world defensive pact against you. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. R. This is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. CK3, they’re not that bad as defensive pacts don’t exist. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. Antipope war should mean the defender and their pact members get automatically excommunicated if they join in Tbh turning off Defensive Pacts just feels like playing in Easy Mode once you get to Empire Level. Defensive pacts can be. Those as other commenters have said you allow large AI kingdoms and Empires to conquer without a way of. This is perhaps the most obvious method for defeating defensive pacts: wait until they go away. So is it more fun to play with pacts on so larger. Turning off defensive pacts definitely makes the attempt easier. Paradox Forum. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. still low on threat so you can not call/join defensive pact. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. . I honestly like defensive pacts. I haven't played the game in over 8 months (or any game for 8 months. Gender Equality: Default. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. A player in control of just India will have the largest army on the map by a huge margin. Now I'm wondering if they would make the game more fun. Gender Equality: Default. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. So is it more fun to play with pacts on so larger. If you want the AI to form massive mongol empires etc. Lastly, turn off defensive pacts. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. I only use ck2+ cause it is so much more fun than the base game. So is it more fun to play with pacts on so larger. So is it more fun to play with pacts on so larger. Defensive pacts can be. #1. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Thanks in advance. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. Mostly they seem to reduce the amount of War Score either side gets from battles. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Aggressive AI means vassals will expand your realm of their own accord. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Hit "~" to open the console. ago. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Business, Economics, and Finance. The leader of a league is the one that invites people in. 1 Holy Fury 1. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. Mostly they seem to reduce the amount of War Score either side gets from battles. If the subject of the pact attacks one of the members, others will join the war like allies. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Obviously it doesn't work as well as it does in EU4, but. 37 votes, 20 comments. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. In fact, I found it's much more close to cheating when someone turn the defensive pact on and bypass it by using some tricks such as declaring war in the first few days after an AI ruler died or reloading the game and thus the new ruler hasn't joined the pact. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Members. Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. So basically, defensive. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Mods. 05 -- 0. CryptoWas watching a play through series and the guy was playing with them off. NuncEstBidendum. My impression is that they don't do a whole lot. I don't know how to move forward due to defensive pacts. So is it more fun to play with pacts on so larger. Then type "infamy" "-##" without the "" of course for everything. Defensive pacts can be. Double-click to zoom out. Rich Childhood. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. I like it more to be honest, its actually better since the "indifferent" threat level is now 15% instead of 5%, and not every single realm joins in a defensive pact. The release version was merely the. 330 votes, 40 comments. I tried googling it but to no avail. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. That was attempted in CK2's defensive pacts which were really bad. •. Paradox Forum. So is it more fun to play with pacts on so larger. I want to trade with foreign realms. Normal default difficulty, Charlemange start as a duke in Umayyads. This tends to make the game easier. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. Aggressive vassal AI makes it hard to limit your vassal's growth. And then. 4 Reconquista 1. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. My only saving grace is that he is yet to drag them into fighting me. You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up screens in order to allow players to customize their experience without having to resort to modding. Jump to latest Follow Reply. Prep your retinues around the land then declare war. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Jump to latest Follow Reply. . Alliances and non-aggression pacts are the two most common forms of pacts between rulers. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. It gets a little retarded sometimes but it allows you breathing room to take land after a big battle. First save your game without compressing the file. Start it and save it not compressed. . i'm not sure if there's a way to turn them off once you've started a game though. Now I'm wondering if they would make the game more fun. And those "coalitions" very much had separate peace. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 2. First is wait for rebellions in lands you want. Therefore, I wonder if anybody in. Q. Alliances are much too easy to acquire in CK3. I'm playing as Byzantium right now trying to form the Roman. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. The most powerful tool for this is arranged. A few things you can do. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. I remember playing my best playthrough, I got pretty massive and really had an opportunity to conquer the entire world, if only I had more time…The Attacker controls all their holdings, for Independence, Free Tributary, and Overthrow Ruler wars. Try trade your lands for time. This guide describes how to get the S. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. . If the subject of the pact attacks one of the members, others will join the war like allies. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. Posted by u/Camilli130693 - 1 vote and 1 commentI forgot to turn off defensive pacts in the game rules in my current game, but I noticed it too late and I am already too deep in my campaign. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Second is if the county (s) you want are small (up to their independent liege) just snipe them. And you learn how to do it better, and it's a good thing! That's only one example, but this is what defensive pacts are really about: to make you more creative about expansion, and to make you learn the game better. I don't care particularly for the implementation, but turning them Off makes it too easy for players. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. If the subject of the pact attacks one of the members, others will join the war like allies. In ck2 a marriage between families would create a non-aggression pact that could be negotiated into an alliance. They will never sign one with you, but they always sign like 2 with the strongest AIs. They personally make the.